Ajout image
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2
.obsidian/workspace.json
vendored
2
.obsidian/workspace.json
vendored
@@ -185,6 +185,7 @@
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},
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},
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"active": "e04ce768654e1112",
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"active": "e04ce768654e1112",
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"lastOpenFiles": [
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"lastOpenFiles": [
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"_docAssets/Untitled.gif",
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"libraries/GxEPD2/examples/GxEPD2_SerialFlash_Loader/GxEPD2_SerialFlash_Loader.ino",
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"libraries/GxEPD2/examples/GxEPD2_SerialFlash_Loader/GxEPD2_SerialFlash_Loader.ino",
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"libraries/GxEPD2/examples/GxEPD2_SerialFlash_Loader/GxEPD2_github_raw_certs.h",
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"libraries/GxEPD2/examples/GxEPD2_SerialFlash_Loader/GxEPD2_github_raw_certs.h",
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"libraries/GxEPD2/examples/GxEPD2_SerialFlash_Loader",
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"libraries/GxEPD2/examples/GxEPD2_SerialFlash_Loader",
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@@ -205,7 +206,6 @@
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"_docAssets/Pasted image 20260628225607.jpg",
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"_docAssets/Pasted image 20260628225607.jpg",
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"NTPClockEpaper/NTPClockEpaper.ino",
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"NTPClockEpaper/NTPClockEpaper.ino",
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"NTPClockEpaper/FreeSerifBold18pts.txt",
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"NTPClockEpaper/FreeSerifBold18pts.txt",
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"NTPClockEpaper/DSEG7_Classic_Regular_48.h",
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"libraries/Time/docs/issue_template.md",
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"libraries/Time/docs/issue_template.md",
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"libraries/Time/Readme.md",
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"libraries/Time/Readme.md",
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"libraries/SoftPWM/README.md",
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"libraries/SoftPWM/README.md",
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@@ -61,3 +61,6 @@ Après pour le positionnement le jeu est de trouver le bon endroit sans reflets
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_docAssets/Untitled.gif
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BIN
_docAssets/Untitled.gif
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After Width: | Height: | Size: 9.0 MiB |
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